I'm a passionate User Experience Designer and a graduate of the Art Practice Department at the University of California, Berkeley. With a focus on creating meaningful and intuitive interactions, I bring a strong foundation in design principles and a creative problem-solving approach. Skilled in user research, wireframing, and prototyping, I thrive in collaborative environments and excel at delivering innovative and user-centered solutions. I am driven by the desire to make a positive impact through my work and look forward to contributing my expertise as a UX Designer.
Wenheng Gao
Chengdu, China
+86 187 0815 8516
sylvia619@berkeley.edu
Bachelor of Arts with a Major in Art • 2020 - 2022
Final GPA - 3.95
Associate Degree - Diploma of Arts • 2018 - 2020
Final GPA - 3.91
Design Division• Oct 2022 - Jan 2023
• Collaborated with the product manager in the ”Pelsis” product team.
• Streamlined user workflows and defined product features.
• Conducted user research and analyzed feedback to identify pain points.
• Utilized Figma as the primary design tool.
• Created wireframes, prototypes, and visual designs to convey user journeys and proposed features.
• Worked closely with the development team to ensure the feasibility of designs.
A beautiful and interactively-harmonious user interface designed for a movie screen-sharing application.
Adobe XD, Adobe AI, Adobe PSWe recognize that due to COVID-19, it is especially difficult to stay focused and engaged when participating in online, remote learning as it is not interactive enough in comparison to a physical classroom. So, we made this Zoom aiming at preschool education to relieve these problems.
FigmaThis product focuses on creating a nighttime routine that incorporates elements of creating a proper sleep hygiene.
Maya, ProcreateThis aims to improving Sleeping Patterns. Our POG is: How might we enable night shift workers in the healthcare industry to regain control of their lives through more consistent sleep?
Adobe XDThis is a set of icon design inspired by the famous architectural landmark in Chengdu, China. These landmarks are cultural symbols handed down from a city through historical changes, and they are also the most representative.
Adobe AI, Adobe PSThe main content of this 3D project is to explore the dual inner world of schizophrenia patients. This is to make a 3D model to express this view and discovery: by breaking stereotype, we can also appreciate a psychotic artist.
Please feel free to leave a message at the given contact details.
I'd love to hear it from you!
Wenheng "Giselle" Gao
University Avenue and, Oxford St
Berkeley, CA 94720
United States
+86 187 0815 8516
sylvia619@berkeley.edu